What is interactive learning?

Interactive learning has shifted the boundaries between teacher and student, presenting both challenges and opportunities in the way learners learn.

By standard definition, interactive learning is the process of two people or things working together and influencing each other.

When developing interactive learning experiences for professional adult learners, taking an approach that incorporates social interaction and technology throughout their everyday activities and job, will go a long way in driving their engagement.

Thanks to the rise of millennials in the workforce, there is a shift to include more technology in the facilitation of learning. And this shift presents an enormous opportunity to enhance the way the corporate world learns.

How technology is changing corporate and interactive learning

Combine the classic ways of learning with interactive technology and… magic! You now have an amazing learning experience that will allow you to scale your learning, maintain consistency, and lower costs overall.

Scale your learning

Through technology, say a mobile app, you can reach learners and team members that are spread across geographical locations. No longer do you need to bring teams to corporate headquarters for long training sessions that pull them out of the field and away from their main focus.

Maintain consistency

Not only has technology allowed us to scale learning to people in multiple locations, but it’s allowed the content to stay consistent. When multiple trainers are teaching the same material in front of different audiences, there are bound to be different ways of teaching and articulating the information within the content. Technology eliminates these discrepancies and allows for training consistency across the board no matter the location or language.

Lower costs overall

When we look at the two instances above, technology is helping drive down overall corporate learning costs through eliminating costs associated with hiring in-person trainers, travel to and from training and loss of revenue pulling employees away from their primary functions.

How we blend technology and interactive learning to create awesome experiences

Being technologists at heart here at Maestro, we believe beautiful performance occurs with the right mix of technology and a relevant learning style. Below are several ways we’ve blended technology and interactivity to bring our clients amazing, elevated learning experiences.

1. Call and response

Thanks to technology, we are now able to up our interactive learning experiences when it comes to traditional call-and-response learning. For those wanting a quick refresher, call and response is a type of assessment in which you pose a question to the audience and ask for their response. Simple and straightforward. Below are some ways this type of interactivity is combined in corporate learning.


Self- assessments are a great way for learners to test their knowledge and get a baseline of their understanding before jumping into a course or at the conclusion of a course.

Knowledge checks

Knowledge checks allow learners to test their knowledge as they go through a course. At the end of a section or in-depth explanation, they can do a quick check to see if they understood the lesson. This could be through drag-and-drop, click-and-reveal, or other avenues.


A more cumulative approach to call-and-response learning, but probably the most common. Quizzes allow learners to test their knowledge on a section or course as a whole.

While not the most interactive of interactive learning, self-assessments, knowledge checks, and quizzes within a course take traditional call-and-response to a new level by allowing learners to stay engaged in the learning or course directly on their device.

2. Self-directed

Self-directed interactivity is often described as “bite-sized” because it lets learners digest small amounts at a time when on the go. This is middle-of-the-road level of activity, allowing learners to pull information to them or jump into it when it is most convenient and relevant to them.

Mobile app usage is on the rise, and with nearly 77% of U.S. adults owning a smartphone, it makes sense to deliver learning on a mobile device and allow learners to pull necessary information themselves when needed. The beauty of mobile apps is that they can be as interactive and immersive or as simple and straightforward as you need them to be.

On-demand eLearning

Thanks to this rise in mobile app usage, bite-sized eLearning is easier to create and more readily available to learners. On-demand learning also allows for learners to access the information when it is necessary. Instead of sitting through an hour-long course on the features and benefits of a new product, learners can access that information in the field or when they are in front of a customer.

Custom training videos

Video is the fastest-growing learning technology, and it allows learners to stop and start a subject when they need to. Whether they’re learning a new concept from start to finish or just looking for a refresher, video is leading the way.

Self-directed learning goes a step further in level of interactivity, allowing learners to actually search out the material they want and need exactly when they need it.

3. Immersive interactivity

Immersive interactions are at the far end of the learning spectrum when it comes to interactivity level and have seen a huge boost in recent years thanks to Pokémon GO and Google Glass. Immersive interactions allow a learner to engage with content with multiple senses.

Augmented reality (AR)

Augmented Reality is a type of technology that lets you overlay digital information on top of a learner’s environment–all in real time. The device used can be something as simple as your phone or as complex as a Google Glass. Either way, it’s a semi-immersive learning experience.

Virtual reality (VR)

Virtual reality, on the other hand, is 100% percent immersive, allowing the learner to feel like they are interacting with a completely different world. A great learning method for highly technical and or dangerous job types—think surgeon or military fighter pilot.


While there are three types or levels of interactivity, the applications of each have many uses depending on your learners the results you’re hoping to achieve. Some use cases only call for one interaction throughout the learning while others may require multiple.

Deciding which is best and most relevant to you and your learners will require a little bit of leg work up front, but the long-term benefits will present themselves over and over again through the increased knowledge retention, greater engagement, and overall, just happy learners.

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Check out some cool work we've done with Royal Caribbean.

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